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Science 24 February 1995:
Vol. 267. no. 5201, pp. 1153 - 1156
DOI: 10.1126/science.7855592

Articles

Science, Vol 267, Issue 5201, 1153-1156
Copyright © 1995 by American Association for the Advancement of Science


articles

Visual appearance of matte surfaces

SK Nayar and M Oren

Department of Computer Science, Columbia University, New York, NY 10027.

All visual sensors, biological and artificial, are finite in resolution by necessity. As a result, the effective reflectance of surfaces in a scene varies with magnification. A reflectance model for matte surfaces is described that incorporates the effect of macroscopic surface undulations on image brightness. The model takes into account complex physical phenomena such as masking, shadowing, and interreflections between points on the surface, and it predicts the appearance of a wide range of natural surfaces. The implications of these results for human vision, machine vision, and computer graphics are demonstrated with both real and rendered images of three-dimensional objects. In particular, objects with extremely rough surfaces produce silhouette images devoid of shading, precluding visual perception of the object's shape.





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Science. ISSN 0036-8075 (print), 1095-9203 (online)